(Last updated: 11th October 2024)
Below is a collection of links to all the interviews, podcasts, quotes, blog posts and more that I have created, taken part in or contributed to since early 2014, as part of my journey becoming an evangelist and specialist of #𝑥R (#VR/#AR/#MR), spatial computing and the metaverse.
Currently, I am Senior Partner Relations Manager for Unity Technologies, the leading realtime 3D engine platform used to create the majority of immersive experiences for xR/spatial computing.
From October 2022 until November 2023, I was Content Partnerships Lead at HTC Vive // Viveport, working with developers on the new standalone Viveport Store content for the Vive XR Elite device, available now with 100+ titles.
Before that, from May 2013 until October 2022, I was Immersive Partnerships Director at Make Real Ltd for 9+ years, wearing a variety of hats for studio strategy, business development, client onboarding, external comms, events management, game releases (Radial-G : Racing Revolved and Loco Dojo [Unleashed]) and more.
This will continue to be updated as more are added over time.
Metrics
Current tally (2014–2024):
Interviews: 60
(’23: 1, ’21: 8, ’20: 5, ’19: 3, ’18: 14, ’17: 5, ’16: 8, ’15: 4, ’14: 12)
Podcasts: 28
(’21: 5, ’20: 2, ’19: 1, ’18: 7, ’17: 5, ’16: 3, ’15: 1, ’14: 4)
Quotes: 114
(’22: 7, ’21: 22, ’20: 4, ’19: 3, ’18: 17, ’17: 17, ’16: 23, ’15: 18, ’14: 3)
Blog Posts: 101
(’23: 1, ’22: 19, ’21: 15, ’20: 13, ’19: 7, ’18: 11, ’17: 11, ’16: 15, ’14: 9)
Developer Diaries: 6
(’18: 3, ’14: 3)
Talks _given: 60
(’24: 12, ’23: 2, ‘22: 4, ’21: 9, ’20: 7, ’19: 7, ’18: 16, ’17: 4, ’16: 2)
Panels _hosted: 9
(’22: 3, ’21: 2, ’20: 1, ’18: 1, ’17: 2)
Panels _beenOn: 34
(’23: 3, ’22: 6, ’21: 3, ’20: 6, ’19: 4, ’18: 5, ’17: 4, ’15: 3)
Webinars: 5
(’20: 4, ’19: 1)
Meetups & Events Organised: 9
(’17: 2, ’16: 3, ’14: 4)
Misc & Other Stuff: 37
Yearly Totals:
2024: 13, 2023: 7, 2022: 40, 2021: 64, 2020: 42, 2019: 26, 2018: 74, 2017: 50, 2016: 54, 2015: 27, 2014: 35
TOTAL TALLY: 466
2024 — Partnership Unity
Talks
Unity // CSE PRM EMEA Team — Smack My Pitch Up!
Unity // EMEA Account Teams — Game Development Timelines x Unity
Unity // Work Experience 2024 — Intro to XR 101
Unity // Work Experience 2024 — The Business Side of Games Development
Unity // CSE Enablement — Intro to XR 101
Unity // CSE PRM EMEA Team — Public Speaking (workshop)
Unity // Inside Sales Enablement — Intro to XR 101
Unity // Inside Sales Enablement — The Business Side of Games Development
Saxion XR Labs // Reality Check Festival 2024 — Concept to Sunset: A Look at Game Development Timelines (workshop)
Saxion XR Labs // Reality Check Festival 2024 — State of XR 2024
Unity // CSE Enablement — The Business Side of Games Development
Brighton MET — Intro to xR 101
2023 — MR New Beginnings
Interviews
Learning XP — Ask the Experts: Pre-Season 2 VR Special:
https://www.learningxp.co.uk/post/the-pre-season-2-vr-special-ask-the-experts-sam-watts
Talks
LearnTec DE // HTC Vive Developers Meetup — Business Wave Development
Saxion XR Labs // Reality Check Festival 2023 — Virtual Blood Sweat & Tears
Panels _beenOn
Horizon(s) Bordeaux Gaming Forum — The State of XR Gaming
Reboot Develop Blue — The State of XR
Saxion XR Labs // Reality Check Festival 2023 — Responsible XR Design
Blogs
Medium — Thoughts on VR After 10+ Years:
https://medium.com/@vr-sam/thoughts-on-vr-after-10-years-1e1cd0bc8890
2022 — All Aboard the [Next] Hype Train
Quotes
Custom PC — VR here to stay or gone tomorrow?:
https://custompc.raspberrypi.com/issues/231
NME (Gaming) — PS VR2 Will Not Be Backwards Compatible With PS VR:
https://www.nme.com/news/gaming-news/playstation-vr-2-will-not-be-backwards-compatible-with-psvr-3311974
Tom Ffiske — The Marketeers Guide to the Metaverse:
https://www.immersivewire.com/the-marketers-guide-to-the-metaverse-free/
Meta // GDC 22 — How Meta Quest Became a $1Bn Ecosystem:
https://www.youtube.com/watch?v=jWFk96ZYaA
Plus X — Moulsecoomb Stories: BRITE disruptors
EDGE, Issue#368 Feb 2022— VR Gaming & The Metaverse*
The Drum — How Gaming Created the Language of the Metaverse:
https://www.thedrum.com/news/2022/01/17/how-gaming-created-the-language-the-metaverse
Talks
Ithra Creative Services — Immersive Programme Cohort #2.2022, Intro to XR
Saxion XR Labs // Reality Check Festival 2022 — Gamified Learning
Swansea University — XR in industry
Digital Catapult — Construction Reimagined : Immersive Training & Tools
Panels _hosted
AIXR // XR Now Summit — Enterprise XR Room
AIXR // Insights Live — Gaming Development for XR: Immersive Gaming
AIXR // VRAwards 2021 — AltSpace VR AMA w/ Enterprise Solution Winners
Panels _beenOn
BFX Festival 2022 — XR for non-gaming applications
Unity // Unite 2022 — Understanding your players to improve your game
Into Games — Career Festival 22: VR & AR Beyond Gaming
Saxion XR Labs // Reality Check Festival 2022 — Games Publishing 101
Ithra Creative Services — Immersive Programme Cohort #2.2022
Digital Catapult — Construction Reimagined
Blog Posts
Medium — 9 Years of VR: Ruminations & Snippets Pt.x/x
Medium — 9 Years of VR: Ruminations & Snippets Pt.9/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.8/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.7/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.6/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.5/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.4/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.3/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.2/9
Medium — 9 Years of VR: Ruminations & Snippets Pt.1/9:
https://vr-sam.medium.com/9-years-of-vr-ruminations-snippets-pt-1-9-283c1ff1e974
Make Real — 2022 Q3 Review:
Make Real — A Loving Look Back at a Legacy of Leading-Edge projects:
Make Real — 2022 Q2 Review:
https://makereal.co.uk/make-real-2022-q2-review/
Make Real — Turning your learners into activists:
https://makereal.co.uk/turning-your-learners-into-activists/
Make Real — 2022 Q1 Review:
https://makereal.co.uk/make-real-2022-q1-review/
Make Real — Life in the studio — two years on from lockdown:
https://makereal.co.uk/life-in-the-studio-two-years-on-from-lockdown/
Make Real — What is the Metaverse and what does it mean for L&D? (pt.4):
https://makereal.co.uk/what-is-the-metaverse-and-what-does-it-mean-for-learning-development-pt-4/
Make Real — Alternative device management options for standalone VR:
https://makereal.co.uk/alternative-device-management-options-for-standalone-vr/
Make Real — What is the Metaverse and what does it mean for L&D? (pt.3):
https://makereal.co.uk/what-is-the-metaverse-and-what-does-it-mean-for-learning-development-pt-3/
2021 — Growth Mindset
Interviews
The VR Chat Channel / #DevChats — Loco Dojo Unleashed & Make Real
UploadVR — Talking about Loco Dojo Unleashed on Oculus Quest:
https://uploadvr.com/loco-dojo-interview/
The Virtual Report.biz — Sam Watts on rise of immersive technologies:
https://www.thevirtualreport.biz/profile/65144/sam-watts-on-the-broadening-of-retro-and-rise-of-immersive-technologies-like-vr/
Dublin FM Radio — The Persuaders Show w/ Alex Gibson
Finger Guns — On PS VR 2 and the Future of VR:
https://fingerguns.net/features/2021/03/09/qa-make-reals-sam-watts-on-psvr-2-the-future-of-vr/
The Metaverse Show — S1E1, with host Jon Hibbins
Creative England / Ukie — Games Scale Up
Spatial Ape — Loco Dojo Unleashed and Oculus Quest Optimisation
Podcasts
5th Wall Forum w/ Brendan Bradley — CreativeXR & Time Machine
People Unboxed —People Unplugged; Immersive Technologies:
https://www.buzzsprout.com/1718614/9375635
Rufftalk VR — Playing Loco Dojo Unleashed with the Devs
VR Verdict — Loco Dojo Unleashed on Oculus Quest & VR Dev:
https://vrverdict.podbean.com/e/92-loco-dojo/
Heroes of Reality #64, w/ Dylan Watkins
https://www.heroesofreality.com/episodes/episode64-samwatts
Quotes
UploadVR — Developers share record VR sales numbers across Christmas:
https://www.uploadvr.com/vr-player-sales-numbers-christmas-2021/
Learning Experience Design — Donald Clark:
https://www.koganpage.com/product/learning-experience-design-9781398602625
VFX Voice — VR party games bringing people together in a new old fashioned way: https://www.vfxvoice.com/vr-party-games-bringing-people-together-in-a-new-old-fashioned-way/
The Virtual Report.biz — Focal Point: Who made the biggest splash in the October deluge of XR announcements?
https://www.thevirtualreport.biz/focal-point/65197/focal-point-who-made-the-biggest-splash-in-the-october-deluge-of-vr-announcements/
VR World Tech Magazine — Chaos by name, operational stability by nature: Creating a new AR karting experience
The Virtual Report.biz — Focal Point: Why the metaverse is everywhere and nowhere in 2021:
https://www.thevirtualreport.biz/focal-point/65159/focal-point-why-the-metaverse-is-everywhere-and-nowhere-in-2021/
The Virtual Report.biz — Focal Point: Is PC VR Dead?:
https://www.thevirtualreport.biz/focal-point/65116/focal-point-is-pc-vr-dead/
The Drum — What’s behind big tech’s rush to launch AR products for retail:
https://www.thedrum.com/news/2021/08/19/what-s-behind-big-tech-s-rush-launch-ar-products-retail-brands
IDC — Leveraging VR to Accelerate Organisational Digital Transformation:
https://go.facebookinc.com/rs/267-PVB-941/images/OFB-2021-06-ExploreVRSuccessStrategies-WP.pdf
Wareable — AR Smartglasses in 2021:
https://www.wareable.com/ar/ar-glasses-state-of-the-union-8461
GamesPress/Upload/VRFocus/RoadtoVR/etc — Make Real Announces Loco Dojo Unleashed Coming to Oculus Quest & Quest 2 in 2021
IET Summer Report — Reducing the Faff Factor with Enterprise VR
VR Trends Magazine — Creating Low-Cost Volumetric Capture Actors
VR World Tech Magazine — Reducing the Fuss Factor with Enterprise VR
VR Trends Magazine — Construction Training and VR
VRFocus — Make Real & Immerse Partner on All-In-One Training Solution for Enterprise: https://www.vrfocus.com/2021/02/make-real-immerse-partner-on-all-in-one-training-solution-for-enterprise/
VR World Tech — Make Real & Immerse Announce Partnership:
https://vrworldtech.com/2021/02/24/make-real-partners-up-to-offer-training-contentcapabilities-for-enterprise-market/
Upload — Quest App Helps You Experience Discrimination at Work:
https://uploadvr.com/quest-app-discrimination-work/
Creative England / Ukie — Games Scale Up
██████ █ by ███████ ███████ — VR Games Industry
Understanding Virtual Reality by Dr Sarah Jones et al: https://www.routledge.com/Understanding-Virtual-Reality-Challenging-Perspectives-for-Media-Literacy/Jones-Dawkins-McDougall/p/book/9781032061030
███████ ████████ █████ by ██ ███ █ ████████ — Social VR
Talks
Brighton MET — Games Industry 101 & What is VR?
Beyond Games — How Gamified Learning is Transforming Workplace Culture
Lewes College — Games Industry 101 & What is VR?
AIXR — XR Creation and Ethics
Goldsmith University — Enterprise XR Use Cases, with Jeremy Dalton
Swansea University — Immersive Technologies for Training
TLA:RW — Immersive Technologies 101: Intro
TLA:RW — Immersive Technologies 101: Design
TLA:RW — Immersive Technologies 101: Use Cases
Panels _hosted
#iLRN2021 Conference — AIXR: Transforming Education with Immersive Learning — Bridging the Skills Gap
AIXR // VRAwards 2020 — AltSpace VR AMA w/ Enterprise Award Winners
Panels _beenOn
AIXR Insights — How to market enterprise XR
Pocket Gamer Connects Digital #8 — Is XR Gaming Ready to Conquer the World?
UKS&IN / UKRI / Innovate UK / Immerse UK / AotF — Global Expert Mission: South Korea — Immersive Technologies (Training Group)
Blog Posts
Make Real — What is the Metaverse and what does it mean for L&D? (pt.2):
https://makereal.co.uk/what-is-the-metaverse-and-what-does-it-mean-for-learning-development-pt-2/
Make Real — 2021 End of Year Review:
https://makereal.co.uk/make-real-2021-end-of-year-review/
Make Real — What is the metaverse and what does it mean for L&D? (pt.1):
https://makereal.co.uk/what-is-the-metaverse-and-what-does-it-mean-for-learning-development-pt1/
Make Real — 2021 Q3 Review:
https://makereal.co.uk/make-real-2021-q3-review/
Make Real — Let’s Get Physical[ly Engaged]:
https://makereal.co.uk/lets-get-physically-engaged/
Make Real — 10 Misconceptions About Immersive Learning Technologies:
https://makereal.co.uk/10-misconceptions-about-immersive-learning-technologies/
The Institute of Engineering & Technology — Using VR for Training Integrity:
https://flipbook.brandbits.com/44770e8fca/index.html
Make Real — 2021 Q2 Review:
https://makereal.co.uk/make-real-2021-q2-review/
Make Real — Building Immersive Training Environments to Make Construction Feel Real: https://makereal.co.uk/building-immersive-training-environments-to-make-construction-feel-real/
Make Real — Making Immersive Add-up for the Financial Sector:
https://makereal.co.uk/making-immersive-add-up-for-finance-sector/
Make Real — 2021 Q1 Review:
https://makereal.co.uk/make-real-2021-q1-review/
Make Real — Guide to Creating Enterprise xR Experiences:
https://makereal.co.uk/guide-to-creating-enterprise-xr-experiences/
Make Real — Announcing MRKL LLP Press Release:
https://makereal.co.uk/announcing-mrkl-llc/
Make Real — Announcing immerse.io Partnership Press Release:
https://makereal.co.uk/immerse-make-real-ltd-form-partnershipimmerse-make-real-ltd-form-partnership/
Make Real — xR State of Play 2021:
https://makereal.co.uk/xr-state-of-play-2021/
2020 — Partnership Power
Interviews
IntoGames — What Does an XR Evangelist Do?:
https://intogames.org/news/how-do-you-become-an-xr-evangelist-for-videogames
Viva Lewes (#161 Feb 2020, The Games Issue) —My Lewes
Spatial Ape — VR Fireside Chat
AIXR — VRAwards Testing Process
MeetinVR — Enterprise VR Use Cases:
https://www.meetinvr.com/2020/10/09/sam-watts-future-of-work/
Podcasts
The Immersive Wire — Building Immersive Experiences for Home & Work: https://anchor.fm/immersivewire/episodes/Building-immersive-experiences-for-consumers-and-businesses--with-Sam-Watts-ef0a5n
Virti Ed Tech — Making VR Real: Lessons Learned in Enterprise VR:
https://anchor.fm/virti-xr/episodes/Making-it-Real-enterprise-VR-learnings-with-Sam-Watts-ed2quj/a-a209cf9
Quotes
TechNet Immersive — Career Salaries & Insights 2020
The Guardian — Can Virtual Reality Help You Get Through Lockdown?:
https://www.theguardian.com/games/2020/may/20/can-virtual-reality-help-get-you-through-lockdown
Virtual Umbrella — World-building in Virtual Reality:
https://medium.com/virtual-library/worldbuilding-in-virtual-reality-af3f1709125d
The Immersive Reality Revolution — VR for Training; LBE VR Arcades:
https://www.amazon.co.uk/Immersive-Reality-Revolution-augmented-revolutionise-ebook/dp/B084T5HTLB
Blog Posts
Make Real — 2020 End of Year Review:
https://makereal.co.uk/make-real-2020-end-of-year-review/
Training Industry Magazine — Enhancing Soft Skills Training with VR:
https://trainingindustry.com/articles/learning-technologies/enhancing-soft-skills-training-with-virtual-reality/
Make Real — 2020 Q3 Review:
https://makereal.co.uk/make-real-2020-q3-review/
AIXR — Creating a Solid Use Case for VR Soft-Skills Training:
https://aixr.org/insights/use-case-soft-skills-training/
Make Real — Why Use VR for Soft-Skills Training?
https://makereal.co.uk/why-use-vr-for-soft-skills-interpersonal-training/
Make Real — 2020 Q2 Review:
https://makereal.co.uk/make-real-2020-q2-review/
Make Real — Measurable Benefits of VR Training:
https://makereal.co.uk/measurable-benefits-of-vr-training/
Make Real — Make Real : A Primer:
https://makereal.co.uk/make-real-a-primer/
Make Real — 2020 Q1 Review:
https://makereal.co.uk/make-real-2020-q1-review/
Make Real — Using VR for More Than Learning & Games:
https://makereal.co.uk/using-vr-for-more-than-learning-games/
Make Real — Using Immersive Technologies for Remote Working:
https://makereal.co.uk/using-immersive-technologies-for-remote-working/
Make Real — The Importance of Headset Hygiene:
https://makereal.co.uk/the-importance-of-headset-hygiene/
Make Real — How to Buy Enterprise VR:
https://makereal.co.uk/how-to-buy-enterprise-vr/
Talks _given
Brighton Immersive Meetup — Browser-Based Immersive & WebXR
5G:XR — Immersive 5G Theatre + workshop
Bristol VR Labs — BVRL2.0: Enterprise VR Training
Brighton Immersive Meetup — Exploring the Power of 5G
Brighton Immersive Meetup — Social Change, Using VR for Good
Educators in VR International Summit — Validating Use Cases for Training:
https://educatorsinvr.com/events/international-summit/
PGConnects London — Augmenting Your Business for Reality:
https://www.pgconnects.com/london/
Panels _beenOn
Tech London Advocates: Remote Working Group — TLA:RW Board Event
IntoGames — Getting into Immersive Technology Careers
PAX//EGX — Powered by VR and Streaming: The Future of Gaming Events
Digital Catapult — Exploring Impact of 5G on the Creative Sector
Digital Catapult — Exploring Virtual Training to Prepare for the New Normal:
https://www.youtube.com/watch?v=zB2SWwjO8kE
AIXR // VRAwards 2019 — AltSpace VR AMA
Panels _hosted
AIXR — How to Effectively Scale Practical XR Training
Webinars
Silicon Brighton — Exploring Uses of VR for Enterprise
AIXR — Will the Arrival of 5G Unlock XR Full Potential
AIXR — VRAwards 2020 Nominations Briefing:
https://www.youtube.com/watch?v=0ulUv1pidA0
AIXR — Is XR the Answer to Soft Skills Training?:
https://aixr.org/events/xr-answer-soft-skills-training/
2019 — From Projects to Products
Interviews
PocketGamer.biz — The Possibilities of an XR Breakthrough in 2020:
https://www.pocketgamer.biz/interview/72125/make-real-sam-watts-xr-breakthrough-2020/
Platform9 — How Are Modern Businesses Using VR: https://www.platf9rm.com/blog/how-are-modern-businesses-using-vr
Digital Catapult — 5G Testbed Accelerator Programme: Make Real:
https://youtu.be/lkxybT3CIk0
Podcasts
John Helmer: The Learning Hack — Virtual Reality Check w/ Sam Watts:
https://open.spotify.com/episode/2fRNsOfCJIAxOp6ABoQcSJ?si=EmQwToDzQjG5G0Po3EOaDg
Quotes
VRFocus —Developers Give Their Reactions to Nintendo Labo VR: https://www.vrfocus.com/2019/03/developers-give-their-reactions-to-nintendos-labo-vr-attempt/
Learning News — Make Real to Unveil New Learning Products at LT19uk: https://learningnews.com/news/make-real/2019/make-real-to-unveil-immersive-learning-products-at-learning-technologies-2019
Virtual Reality Marketing — The Risks of VR Marketing: https://www.virtualrealitymarketing.com/blog-posts/the-risks-of-vr-marketing/
Blog Posts
Make Real — 2019 End of Year Review:
http://www.makereal.co.uk/make-real-2019-end-of-year-review/
Medium — The End of Mobile VR Doesn’t Mean VR is Dead: https://medium.com/@vr_sam/the-end-of-mobile-vr-doesnt-mean-vr-s-dead-22e4e202fa59
Make Real — Oculus Connect 6: It’s Business Time: http://www.makereal.co.uk/oculus-connect-6-its-business-time/
Make Real — 2019 Quarterly Review #3 (Jul — Sept):
http://www.makereal.co.uk/make-real-2019-q3-review/
AIXR — VR for Education, Learning and Development — Valid Use Cases:
https://aixr.org/insights/use-cases-vr-for-education/
Make Real — 2019 Quarterly Review #2 (Apr — Jun):
http://www.makereal.co.uk/make-real-2019-q2-review/
Make Real — 2019 Quarterly Review #1 (Jan —Mar):
http://www.makereal.co.uk/make-real-2019-q1-review/
Talks _given
Coder Dojo: Brighton (Winter ’19) — What is VR? & Demos
Blind Veterans UK, Technology Day (Winter ‘19) — What is VR? & Demos
DV8 Careers Day — Games Industry / Studio & VR 101
Northampton University — Merged Futures — VR Symposium (Keynote):
https://www.digitalnorthampton.com/mergedfutures
Brighton University — VR Games Design 101
VR Brighton Meetup — Multi-User Immersive Experiences: https://www.eventbrite.co.uk/e/vr-brighton-meetup-multi-user-immersive-experiences-tickets-58785152975
IntoGames — The Future of VR/AR Beyond Gaming: https://www.eventbrite.co.uk/e/into-games-present-the-future-of-vr-ar-beyond-gaming-tickets-59759823240
Panels _beenOn
EGX — Fringe Theatre: PC Exclusivity & Store Curation:
https://www.egx.net/egx/2019/fringe-theatre
Ukie — Mixed Reality sub-Group: Where Next for VR?:
https://ukie.org.uk/event/2019/09/04/ukie-members-day
Northampton University — Merged Futures — VR Symposium (Panel):
https://www.digitalnorthampton.com/mergedfutures
EGX Rezzed — Fringe Theatre: Making VR Comfortable:
https://www.egx.net/rezzed/2019/fringe-theatre-2019
Webinars
Make Real — Validating Use Cases of VR for Training
Events
Microsoft — HoloLens 2 Announcement Reveal & Private 1–2–1 Demo
2018 — The Year of Growth and Positive Changes
Interviews
Virtual Reality Marketing — Interviews, Sam Watts, Make Real: https://www.virtualrealitymarketing.com/interviews/sam-watts-make-real/
Digital Catapult — Creative Tools & Workflows Immersive Content Creation: https://www.digicatapult.org.uk/news-and-views/publication/workflows-immersive-report
Virtual Reality Consultancy — The Super Worker ebook: https://www.virtualrealityconsultancy.co.uk/the-super-worker-ebook
Dell — Making VR Real: 2018 Report on Business Impact of VR:
https://marketing.dell.com/Global/FileLib/VR/Making-VR-Real-report-2018.pdf
The Virtual Report.biz — Speaker Profile: Sam Watts, Make Real:
http://www.thevirtualreport.biz/profile/64903/speaker-profile-sam-watts-make-real/
Google [Daydream Impact]— ‘Stay Up Late’ #VR4Good Documentary
University of Sussex — Media Studies VR Case Study
The Disruptors — Interview with Sam Watts: https://www.youtube.com/watch?v=VtZoiiC0vWU
VRFocus — Make Real Sam Watts Discusses Developing VR: https://www.vrfocus.com/2018/09/what-makes-good-vr-make-real-gives-some-insider-know-how/
Immersivity — ParadropVR Brighton Palace Pier LBEVR Experience: https://www.youtube.com/watch?v=IPLff2pICB8
Creative Technology — Innovation Partner CT Open Days 2018: https://vimeo.com/272592891
LatestTV — Brighton-made VR & GOVR Show & Tell Event:
https://www.youtube.com/watch?v=AWHeQizclZ8
Future Tech Now Show — Jonathan Tustain LinkedIn:
https://www.linkedin.com/feed/update/urn:li:activity:6382964480367828992
VRFocus — Make Real Announce New VR Game Pastimes for Pirates: https://www.vrfocus.com/2018/01/make-real-announce-new-virtual-reality-videogame-pastimes-for-pirates-at-xr-connects/
Podcasts
The VR Barrel — Make Real Sam Watts Talks State of VR
The VR/AR Association — Introduction to Make Real: http://www.thevrara.com/podcast-posts/samwatts
Future of Learning — w/ Lloyd Dean, #16 Scaling VR: https://itunes.apple.com/us/podcast/the-future-of-learning/id1390253895?mt=2&ign-mpt=uo%3D4
StoryHackXR — TOMTech podcasts: #3 A View From the Other Side: https://anchor.fm/storyhackxr/episodes/3-Sam-Watts-Make-Real-with-a-view-from-other-side-e2bgkh/a-a5m8uk
Digital Jam — Narrative Immersive Storytelling:
http://digitaljamsessions.com/-the-stories-we-tell
Digital Jam — Getting Social and Collaborative with #VR: http://digitaljamsessions.com/getting-social-and-collaborative-with-vr
Techjini — What Every Developer Needs to Know About Immersive Tech: http://www.techjini.com/blog/every-developer-needs-know-immersive-technologies-sam-watts/
Quotes
VirtualiTeach — 100 Voices of AR/VR in Education: https://www.virtualiteach.com/single-post/2018/11/28/100-Voices-of-ARVR-in-Education
Virtual Reality Marketing — What Is It About VR That Gets You Excited? https://www.virtualrealitymarketing.com/blog-posts/what-is-it-about-vr-that-gets-you-excited/
The Re-Emergence of Virtual Reality — Leighton Evans (author, book): https://www.amazon.co.uk/Re-Emergence-Virtual-Reality-Routledge-Digital/dp/1138542253/
BrioVR — Top 50 AR/VR Influencers (Sam Watts 21/50): https://briovr.com/blog/top-ar-vr-influencers/
Wired Sussex — Talent Talks: A Chat With Make Real: https://www.wiredsussex.com/blog/talent-talks-a-chat-with-make-real/
Venturebeat — Recession-proof Gaming
Hack & Craft — How AR Can Build Efficiencies in Construction: http://hackandcraft.com/insights/articles/how-augmented-reality-can-build-efficiencies-into-the-construction-industry/
Special Effect — Make Real on-board for One Special Day 2018: http://onespecialday.org.uk/make-real-on-board-for-one-special-day/
UploadVR — Make Real Secures Investment to Expand Operations: https://uploadvr.com/loco-dojo-dev-secures-investment-to-expand-operations/
Bastion PR — Submissions Open ‘Develop:Brighton Indie Dev Showcase’: http://www.mynewsdesk.com/uk/bastion-uk/pressreleases/submissions-open-for-develop-brightons-eighth-indie-showcase-2494068
The Virtual Report.biz — Focal Point: What Does Blockchain Mean for XR?:
http://www.thevirtualreport.biz/focal-point/65038/focal-point-what-does-blockchain-mean-for-xr/
LearnerLab — “Transforming Training in Healthcare Through Immersive Technology White Paper 2018”
Virtual Umbrella — How to Run a Successful VR Event:
http://www.virtualumbrella.marketing/how-to-run-an-successful-event/
The Virtual Report.biz — Focal Point: Will RPO Prompt a VR Sales Boom?: http://www.thevirtualreport.biz/focal-point/65012/focal-point-will-ready-player-one-prompt-a-vr-sales-boom/
The Curve / Lumesse — Learning’s New Realities:
https://www.lumesselearning.com/wp-content/uploads/2018/03/Curve-issue_6_thank-you-5.pdf
The Virtual Report.biz — Focal Point: Is Standalone VR the Cure: http://www.thevirtualreport.biz/focal-point/64976/focal-point-are-standalone-headsets-the-cure-for-what-ails-vr/
VRFocus — The State of Immersive Reality in 2018: https://www.vrfocus.com/2018/01/the-state-of-immersive-reality-in-2018/
Blog Posts
Medium — Exploring Google Earth Studio:
https://medium.com/@vr_sam/exploring-google-earth-studio-33e4a8a70288
Medium — Putting Blind Veterans UK into VR:
https://medium.com/@vr_sam/putting-members-of-blind-veterans-uk-into-vr-3c3e84f7af63
Medium — 2018 VR/AR Predictions Review & Reflections:
https://medium.com/@vr_sam/2018-vr-ar-predictions-review-reflections-e7da7ff807a3
Make Real — 2018 End of Year Review:
http://www.makereal.co.uk/make-real-2018-end-of-year-review/
Make Real — 2018 Quarterly Review #4 (Oct — Dec):
http://www.makereal.co.uk/make-real-2018-q4-review/
Make Real — 2018 Quarterly Review #3 (Jul — Sept): http://www.makereal.co.uk/make-real-2018-q3-review/
Medium — 2018 VR & AR 20 Predictions — Halfway Review (Pt.2, 11–20): https://medium.com/@vr_sam/2018-vr-ar-predictions-halfway-review-pt-2-d86f03639f1f
Medium — 2018 VR & AR 20 Predictions — Halfway Review (Pt.1, 1–10): https://medium.com/@vr_sam/2018-vr-ar-predictions-halfway-review-pt-1-689801d76c11
Make Real — 2018 Quarterly Review #2 (Apr — Jun): http://www.makereal.co.uk/make-real-2018-q2-review/
Make Real — 2018 Quarterly Review #1 (Jan — Mar):
http://www.makereal.co.uk/make-real-2018-q1-review/
Medium — 2018 VR & AR 20 Predictions:
https://medium.com/@vr_sam/2018-vr-ar-predictions-336fa45dc79b
Developer Diaries
VRFocus — Pastimes for Pirates Dev Diary #3: Tacking Where Necessary: https://www.vrfocus.com/2018/07/pastimes-for-pirates-developer-diary-3-tacking-where-neccessary/
VRFocus — Pastimes for Pirates Dev Diary #2: Navigating Early Waters:
https://www.vrfocus.com/2018/04/pastimes-for-pirates-developer-diary-2-navigating-the-early-waters/
VRFocus — Pastimes for Pirates Dev Diary #1: In The Beginning: https://www.vrfocus.com/2018/02/pastimes-for-pirates-developer-diary-1-in-the-beginning/
Talks _given
DV8 Careers Day — Games Industry / Studio & VR 101
Coder Dojo: Brighton (Winter ‘18) — What is VR? & Demos
Realities Centre — Standalone VR Development
Blind Veterans UK, Technology Day (Autumn ‘18) — What is VR? & Demos
IT Weekend Ukraine 2018 — What Will Drive XR Adoption Forward:
https://itweekend.events/event/it-weekend-ukraine-2018/
VRFocus — VR Gaming Showcase w/ Gamescom Review: https://www.eventbrite.com/e/vr-gaming-showcase-with-gamescom-review-in-association-with-vrfocus-tickets-45551446603
Bristol VR Lab — Afternoon Seminars 8.0: Museums:
https://www.eventbrite.co.uk/e/bvrl-afternoon-seminars-80-immersive-tech-in-museums-galleries-tickets-48687258902
Dublin Games Summit — The Future of VR:
https://dublingamessummit.ie/
#VRBrighton Meetup #15 — Games and Gaming
Coder Dojo: Brighton (Summer ‘18)— What is VR? & Demos
Blind Veterans UK, Technology Day (Spring ‘18) — What is VR? & Demos
What Is VR? & Demos— The Elephant & Castle, Lewes
EICSummit, Venice — New Realities of the Learner Experience: http://eicsummit.com/team/sam-watts/
MET/CCBH College — Games Industry / Studio & VR 101
Sussex Downs College — Games Industry / Studio & VR 101
XRConnects London — Sustainable Immersive Tech Business:
http://www.thevirtualreport.biz/feature/64951/dont-miss-this-essential-seminars-at-xr-connects-london/
Panels _hosted
Dublin Games Summit — Reality or Fantasy: Boundaries Being Destroyed
Panels _beenOn
#VR4HE — VR & AR to Enhance Learning and Teaching in HE Conference
HTC Vive Dev Day & Mixer — Lessons From the Frontline & Future
Bristol VR Lab — Afternoon Seminars 8.0: Museums:
https://www.eventbrite.co.uk/e/bvrl-afternoon-seminars-80-immersive-tech-in-museums-galleries-tickets-48687258902
#CPDinVR #ARVRinEDU — Experiential VR Learning w/Steve Bambury
Future Tech Now — The Super Worker/Future-proofing Your Workforce:
https://futuretechnow.co.uk/
2017 — Reality Check Year, Bedding in for the Future
Interviews
Onalytica — #InfluencerInterviews:
http://www.onalytica.com/blog/posts/interview-sam-watts/
The Curve / Lumesse — Q&A Sam Watts of Make Real:
http://www.lumesselearning.com/curve-issue-3/
VRFocus — Loco Dojo Developer on Make[Real] & #GreatBritishVR: https://www.vrfocus.com/2017/12/loco-dojo-developer-sam-watts-on-make-real-and-british-vr/
Harry Coulson — Oculus Connect 4 Report
Develop: Brighton Conference — Exhibitor Testimonials 2017:
https://www.youtube.com/watch?v=N-nBYZnCci4
Podcasts
Big Red Barrel #268.5 — Develop: VR Special: http://www.bigredbarrel.com/blog/2017/11/brb-uk-268-5-develop-vr-2017/
Cliff Notes Ep#8 — Practical Use of VR:
https://www.youtube.com/watch?v=BpB2SAFtI18
Big Red Barrel #241.5 — Sam the VR Evangelist: http://www.bigredbarrel.com/blog/2017/05/brb-uk-241-5-sam-vr-evangelist/
DigitalJam Sessions — Exploring the #VR Wonderland, VR World Congress: http://digitaljamsessions.com/exploring-the-vr-wonderland-live-from-vrworldcongress
The Drax Files — Show #140: GDC17, The Week After:
https://draxfiles.com/2017/03/11/show-140-gdc-the-week-after/
Quotes
VRFocus — Boxed Editions of Radial-G Coming to North America: https://www.vrfocus.com/2017/11/boxed-editions-of-radial-g-and-vr-karts-coming-to-north-america/
Engadget — Oculus’ Standalone Headset Point to Changing VR Landscape: https://www.engadget.com/2017/10/13/oculus-standalone-headsets-changing-vr-landscape/
VRFocus — Radial-G Dated for PlayStation VR: https://www.vrfocus.com/2017/08/radial-g-racing-revolved-dated-for-playstation-vr/
VRFocus — Radial-G Getting Boxed Edition on PlayStation 4: https://www.vrfocus.com/2017/08/radial-g-racing-revolved-getting-boxed-edition-on-playstation-4/
Special Effect — Make Real On-board for One Special Day 2017:
http://www.onespecialday.org.uk/2017/07/27/delighted-to/
VRFocus — Radial-G Set for Summer Launch on PSVR: https://www.vrfocus.com/2017/06/radial-g-racing-revolved-set-for-summer-launch-on-playstation-4/
TheSixthAxis — Radial-G Lands on PlayStation VR This Summer: http://www.thesixthaxis.com/2017/07/04/radial-g-racing-revolved-lands-on-playstation-vr-this-summer/
What is Virtual Reality — Yoni Binstock (author, book):
https://www.amazon.com/dp/B071DZ6PJK
VRFocus — It’s Time to Party as Loco Dojo Launches for Oculus Touch: https://www.vrfocus.com/2017/04/its-time-to-party-as-loco-dojo-launches-for-oculus-touch/
VRFocus — Radial-G Now Supports Oculus Touch: https://www.vrfocus.com/2017/04/radial-g-now-support-oculus-touch/
Inara Pey: Living in a Modem World— Whither Goes VR?: https://modemworld.me/2017/04/15/whither-goes-vr/
PC Zone— VR Check-In: Where Are We Now?:
https://www.pczone.co.uk/vr-where-are-we-now/
Medium — Full Develop Q&A — Current, Future & Much More: https://medium.com/@vr_sam/q-a-vr-current-future-much-more-3d89ab2ad50a
VRFocus — Madcap Party Title Loco Dojo Coming to Oculus Touch: https://www.vrfocus.com/2017/04/mad-cap-party-title-loco-dojo-coming-to-oculus-touch/
Upload VR — What Brexit Means for the UK VR Industry: https://uploadvr.com/what-brexit-means-for-the-uk-vr-industry/
VRFocus — Devs Reveal Thoughts on 1st Year of Consumer VR: https://www.vrfocus.com/2017/03/devs-reveal-their-thoughts-on-consumer-vr-one-year-in/
Develop — What Needs to Happen for 2017 to be the Year VR Monetises?: https://www.develop-online.net/analysis/what-needs-to-happen-for-2017-to-be-the-year-virtual-reality-monetises/0228331
Blog Posts
Medium — 2017 VR/AR Review & Reflections:
https://medium.com/@vr_sam/2017-review-reflection-9d794a197c1c
Make Real — 2017 End of Year Review:
http://www.makereal.co.uk/make-real-2017-end-of-year-review/
Make Real — 2017 Quarterly Review #4 (Oct-Dec):
http://www.makereal.co.uk/make-real-2017-q4-review/
MCV #930— Why Develop a VR Game Now? (p8): https://issuu.com/newbayeurope/docs/mcv930_24th_november
Make Real — A Series of Events (2017):
http://www.makereal.co.uk/a-series-of-events/
Medium — The Pitfalls of Platforms:
https://medium.com/@vr_sam/the-pitfalls-of-platforms-4eb94be05ad8
Medium — How to be Seen Demoing VR in Public: https://medium.com/@vr_sam/how-to-be-seen-demoing-vr-in-public-aad89853706c
Make Real — 2017 Quarterly Review #3 (Jul-Sept):
http://www.makereal.co.uk/make-real-q3-review/
Medium — Indie Game PR, Marketing & Community Guide: https://medium.com/@vr_sam/super-mega-indie-game-pr-marketing-community-guide-ultra-turbo-edition-64-f887bbf580a5
Make Real — 2017 Quarterly Review #2 (Apr — Jun):
http://www.makereal.co.uk/2017-q2-review/
Make Real — 2017 Quarterly Review #1 (Jan — Mar): http://www.makereal.co.uk/2017-q1-review/
Talks _given
#BDF17 Codebar.io Brighton — Intro to Virtual Reality
VR Manchester VII — “Adventures in VR Babysitting”: https://www.meetup.com/VRManchester/events/239749361/
https://www.youtube.com/watch?v=yXPTajO-e0o (360º)
Brighton SEO 2017 — Intro to VR: http://www.brightonseo.com/speakers/sam-watts-make-real/
Learning Lounge 2017 / Lumesse — Learning DisrupTED Talks:
http://www.lumesselearning.com/learning-lounge-2017/
Panels _hosted
Future Games Summit 2017 — AR Vs. VR: What’s Best for Your Business:
https://www.nbmevents.uk/futuregamessummit/agenda2017#daytwo
TfM’17 — Beyond the Hype: Measuring Success VR Marketing: http://www.technologyformarketing.co.uk/agenda?query=20170928&session-title=beyond-hype-measuring-success-vr-marketing-makereal
Panels _beenOn
Total Telecom Congress 2017 — Developing VR & AR Services: http://www.terrapinn.com/conference/total-telecom-congress/Day-2.stm
VR World 2017 — How Do We Build Next Gen Training Systems: http://www.vrworldevent.com/full-schedule.html
VR World Congress — Challenges Faced in VR: Past, Present & Future: http://vrworldcongress.com/speakers/speaker-list/#Speaker_105
https://www.youtube.com/watch?v=DNJwWPaUDxc
Learning Lounge 2017 / Lumesse — Future Technologies and L&D
Meetups & Events _organised
#BDF17 The Old Market — #vrLAB #TOMTech Showcase: http://brightondigitalfestival.co.uk/events/vrlab
Digital Media Strategies 2017 — Make Real VR Lounge:
http://digital-media-strategies.com/
https://twitter.com/MakeReal3D/status/833980990406217729/photo/1
2016 — The Year of Consumer VR Hardware Releases
Interviews
PocketGamer.biz — Looking Ahead to the Year of VR: http://www.pocketgamer.biz/news/62550/speaker-spotlight-sam-watts-tammeka/
Storyhack — The Old Market, #TOMTech #vrLAB #BDF16: http://www.tomtechblog.com/storyhack
Develop Conf — 2016 Testimonials:
https://www.youtube.com/watch?v=9l8P5keRgOw
Develop Conf — 2016 Highlights — Sam Watts: https://www.youtube.com/watch?v=GfiOgQg53jQ
Develop Conf — VR at Develop 2016 : Mini-Doc: https://www.youtube.com/watch?v=MXn9H3S_Dcs
VRFocus — VRTV#8 — McDonald’s “Follow Our Foodsteps” VR: https://www.vrfocus.com/2016/06/vrtv-8-imagination-technologies-mcdonalds-season-finale/
Eurogamer — Why Does VR Give Some People Motion Sickness?: http://www.eurogamer.net/articles/2016-04-02-watch-why-does-vr-give-some-people-motion-sickness
Maximum PC — Oculus Media Game Days: https://www.youtube.com/watch?v=OHgMxspAlMw
Podcasts
What’s The Craic? — 2016: The Year of VR pt.3: https://audioboom.com/boos/4613161-2016-the-year-of-vr-part-3
What’s The Craic? — 2016: The Year of VR pt.2: https://audioboom.com/boos/4572012-2016-the-year-of-vr-part-2
What’s The Craic? — 2016: The Year of VR pt.1: https://audioboom.com/boos/4542625-2016-the-year-of-vr-part-1
Quotes
VRTech — Top 10 AR & VR Predictions for 2017:
http://www.virtualreality-news.net/news/2016/dec/21/vrtechs-top-10-augmented-and-virtual-reality-predictions-2017/
Games Industry.biz — 2016: Did the “Year of VR” Deliver?: http://www.gamesindustry.biz/articles/2016-12-09-did-the-year-of-vr-really-happen
VRFocus — PROCAT Partners With Make Real on VR Learning Suite: https://www.vrfocus.com/2016/12/procat-college-of-advanced-technology-partners-with-make-real-on-vr-learning-suite/
Games Industry.biz — Dean Hall Says There’s No Money in VR: http://www.gamesindustry.biz/articles/2016-12-08-rocketwerkz-ceo-dean-hall-on-vr-there-is-no-money-in-it
TechRadar — How VR Needs to Evolve to Become Mainstream: http://www.techradar.com/news/how-vr-needs-to-evolve-before-it-can-really-be-for-everyone
Alphr — When It Comes to Horror in VR, How Scary is Too Scary?: http://www.alphr.com/games/1004678/when-it-comes-to-horror-in-vr-how-scary-is-too-scary
Develop:VR — VR Indie Zone Showcase Shortlist Revealed: http://www.developvr.co.uk/developvr-announces-eight-games-to-feature-in-first-vr-indie-zone/
MIT Tech Review — This Accessory Makes VR so Precise Surgeons Could Train With It: https://www.technologyreview.com/s/602514/this-accessory-makes-vr-so-precise-a-surgeon-could-train-with-it/
PocketGamer.biz — How Does VR’s Unique Challenges Affect Games: http://www.pocketgamer.biz/mobile-mavens/63978/sponsored-vr-mavens-virtual-realitys-unique-challenges/
Upload VR — VR Devs Get Chance to Try Touch Early at UK Hackathon: http://uploadvr.com/vr-devs-get-chance-try-touch-early-uk-hackathon-week/
GI.biz — Brexit: UK Devs Share Their Concerns: http://www.gamesindustry.biz/articles/2016-06-24-brexit-uk-game-developers-share-their-concerns
VRFocus — McDonald’s Tours UK With Make Real VR: https://www.vrfocus.com/2016/05/mcdonalds-tours-uk-with-makereal-giving-insight-into-food-production-using-vr/
EDGE, Issue#293 June 2016 — Oculus Touch Feature: http://www.pressreader.com/australia/edge/20160429/282480002976493
Time — 10 Incredible Experiences I Had Playing Oculus Rift: http://time.com/4259799/oculus-rift-virtual-reality-games/
Chartboost — Daydream: Can Google’s New Mobile VR Headset Woo Gamers? https://www.chartboost.com/blog/2016/06/daydream-google-new-mobile-vr-headset-mobile-gamers/
VRFocus — VR Developers React to Google Daydream VR: https://www.vrfocus.com/2016/05/googles-daydream-vr-developers-react-to-the-high-quality-mobile-vr/
Guardian — PlayStation 4.5 (Neo) and PSVR: https://www.theguardian.com/technology/2016/mar/21/playstation-4-5-rumours-upgradeable-games-consoles
Indie Games — The Complete Intro to Indie Gaming (by Mike Diver): http://www.mombooks.com/books/indie-games-9781910552094/
Guardian — Sony Announce October Release for PSVR: https://www.theguardian.com/technology/2016/mar/15/sony-october-playstation-vr-virtual-reality-headset
MSI Blog — Is it Possible to Run VR on Gaming Laptops?:
https://www.msi.com/blog/is-it-possible-to-run-virtual-reality-on-gaming-laptops
Rock Paper Shotgun — VR Gaming Laptops: https://www.rockpapershotgun.com/2016/03/16/virtual-reality-gaming-laptops/
VRFocus — Developers React to HTC Vive Price: https://www.vrfocus.com/2016/02/developers-react-to-htc-vive-pricing-reveal/
PocketGamer.biz — VR Devs Discuss Do’s & Don’ts of VR: http://www.pocketgamer.biz/interview/62596/vr-developers-discuss-dos-and-donts/
Blog Posts
CinematicVR — 100+ Women in #VR:
https://medium.com/cinematicvr/50-women-in-vr-fcf6108ac1c7
Make Real — 2016 : End of Year Review:
http://www.makereal.co.uk/2016-year-review/
Polygon — How to Make a Blazingly Fast VR Racing Game: http://www.polygon.com/2016/10/5/13148472/radial-g-virtual-reality-comfort-racing
Develop:VR — Hosting a VR GameJam/Hackathon: http://developconf.blogspot.co.uk/2016/10/guest-blog-hosting-vr-gamejam.html
Gamasutra — Developing Mobile VR w/ Samsung Gear VR: http://www.gamasutra.com/blogs/SamWatts/20160914/281338/Develop_Mobile_VR_w_Oculus__Gear_VR.php
Apps World — Developing for Mobile VR pt.5:
https://apps-world.net/2016/09/16/developing-for-mobile-vr-pt-5-store-submission/
Apps World — Developing for Mobile VR pt.4:
https://apps-world.net/2016/09/06/developing-for-mobile-vr-pt-4-performance-optimisation-testing/
Apps World — Developing for Mobile VR pt.3:
https://apps-world.net/2016/08/22/developing-for-mobile-vr-pt-3-general-best-practice-design-considerations/
Apps World — Developing for Mobile VR pt.2:
https://apps-world.net/2016/08/15/developing-for-mobile-vr-pt-2/
Apps World — Developing for Mobile VR pt.1:
https://apps-world.net/2016/07/22/developing-for-mobile-vr-pt-1-a-brief-overview-of-the-current-landscape/
Medium — How to Demo VR:
https://medium.com/@vr_sam/demoing-vr-1098fa197750
Apps World — 1st There Was Google Cardboard: A look at Daydream VR: https://apps-world.net/2016/05/23/first-there-was-google-cardboard/
giffgaff — Top 10 Samsung Gear VR Apps: https://community.giffgaff.com/t5/Blog/Top-10-Samsung-Gear-VR-Apps/ba-p/18284121
giffgaff — Get Into Gear VR: An Intro to Mobile VR: https://community.giffgaff.com/t5/Blog/Get-into-Gear-VR-An-intro-to-mobile-VR/bc-p/18286543
Develop:VR — Demoing VR Guide: http://developconf.blogspot.co.uk/2016/05/guest-blog-demoing-vr-guide.html
Talks _given
#BDF16 The Old Market — Storyhack 2016 #TOMtech Speaker Line-up: http://theoldmarket.com/shows/storyhack-2016/
http://www.slideshare.net/SamWatts11/introduction-to-vr-past-presence-future
Introduction to VR & Demos — Elephant & Castle, Lewes:
https://www.youtube.com/watch?v=YUMSZNEtZlw
Meetups & Events _organised
#BDF16 The Old Market — #vrLAB #TOMtech Showcase: http://theoldmarket.com/shows/vrlab/
#BDF16 The Old Market — #TOMtech Oculus Touch 24hr Hackathon: https://www.vrfocus.com/2016/09/hacking-in-the-vrlab-brightons-season-of-tech-celebration-births-two-unique-vr-experiences/
Gear Boggles, Craft Beer Co. Brighton, UK — A night of VR: https://www.facebook.com/events/287444674949260/
2015 — The Year VR Wasn’t Released to Consumers
Interviews
Develop — Unity Focus: How Tammeka Brought Sci-fi Racing to VR: http://www.develop-online.net/news/unity-focus-how-tammeka-games-brought-sci-fi-racing-to-vr/0204823
GI.biz — Virtual Reality Bites: Uncertainties of VR Development http://www.gamesindustry.biz/articles/2015-02-19-virtual-reality-bites
The Guardian — How VR Porn Could Bring About World Peace: https://www.theguardian.com/technology/2015/jul/09/how-virtual-reality-porn-could-bring-about-world-peace
VRFocus — EGX Rezzed and PlayStation VR: https://www.vrfocus.com/2015/04/radial-g-dev-talks-update-2-third-person-view/
Podcasts
Big Red Barrel #138 — VRoom VRoom! http://www.bigredbarrel.com/blog/2015/04/brbuk138/
Quotes
Kickstarter — VRGO: The Chair That Redefines Movement in VR: https://www.kickstarter.com/projects/vrgo/vrgo-the-chair-that-redefines-movement-in-virtual
VRFocus — Developers React to HoloLens Dev Kit Price & Date: https://www.vrfocus.com/2015/10/developers-react-to-hololens-dev-kit-price-date/
Develop — Game Funding Tips:
http://www.develop-online.net/analysis/73-game-funding-tips/0214332
EDGE, Issue#282 August 2015 — VR Experts Roundtable Discussion
Develop — Top Tips: Designing for VR:
http://www.develop-online.net/tutorials/develop-s-top-tips-designing-for-vr/0216407
PocketGamer.biz — VR Mavens on the Most Significant News of 2015: http://www.pocketgamer.biz/comment-and-opinion/62523/2016-in-preview-vr-mavens/
Digital Bodies — Can VR Save Wildlife: https://www.digitalbodies.net/virtual-reality/can-virtual-reality-save-killer-whales-seaworld/
MIT Tech Review — Using VR to Save the White Rhino: https://www.technologyreview.com/s/543296/using-virtual-reality-to-save-the-white-rhino/
Motherboard — Why We Keep Coming Back to Game Conventions: http://motherboard.vice.com/read/why-we-keep-coming-back-to-game-conventions
GearVRUK — UK Launch Line-Up Revealed: http://gearvr.uk/archives/74/gear-vr-uk-launch-line-revealed/
VRFocus — UK Devs React to Oculus Rift Launch Date: http://www.vrfocus.com/2015/05/uk-devs-react-oculus-rift-release-date/
TIGA.org — Barbican & TIGA Announce GAME ON 2.0 Winners:
http://tiga.org/news/barbican-tiga-announce-indie-dev-showcase-winners-for-game-on-2-0
Vice — PewDiePie Made Over $7M in 2014 Playing Video Games:
https://www.vice.com/en_uk/article/vdxd8x/pewdiepie-made-over-7m-in-2014-playing-video-games-so-what-are-you-doing-with-your-life-324
TheSixthAxis — Hands on with Radial-G: http://www.thesixthaxis.com/2015/04/24/high-speed-vr-racing-hands-on-with-radial-g/
Develop — Crunch: Devs Shouldn’t Kill Themselves Making Games: http://www.develop-online.net/analysis/crunch-life-why-developers-shouldn-t-kill-themselves-to-make-a-game/0202547
VRFocus — CCP Games, Tammeka and More React to Hololens:
https://www.vrfocus.com/2015/01/ccp-games-tammeka-react-hololens/
Vice — The Future of Video Gaming:
http://www.vice.com/en_uk/read/the-future-of-video-games-in-2015-905
Rift Arcade — How Indies and Small Teams are Creating a VR Revolution: http://www.theriftarcade.com/how-individuals-and-small-teams-are-creating-a-vr-revolution/
Panels _beenOn
Apps World 2015, London, UK — Future of Mobile VR Development
PocketGamer Connects 2015, London, UK — Developing for Mobile VR 101
#BDF15 Onca Gallery — Digi Fears Part II: http://brightondigitalfestival.co.uk/event/digi-fears-part-ii-help-evil-digital-forces-trying-control-messy-body/
2014 — Radial-G KickStarter & Early Access, DK1>DK2
Interviews
Dealspwn — Military-Grade Arcade Racing on Oculus Rift & PSVR: http://www.dealspwn.com/radialg-interview-178074
VRGamer.it — The Magic is in the Cockpit: http://www.vrgamer.it/2014/09/25/for-the-creator-of-radial-g-magic-is-in-the-cockpit/
Indie Retro News — Zero-G Racer from AAA Experienced Team:
http://www.indieretronews.com/2014/07/radial-g-zero-g-racer-for-oculus-rift.html
Road to VR — Radial-G Just Earned a Spot in my Oculus Rift Folder: http://www.roadtovr.com/radial-g-just-earned-spot-oculus-rift-demo-folder/
US Gamer — The Futuristic Racer Isn’t Dead: http://www.usgamer.net/articles/radial-g-interview
VR Reviewer — 20 Questions With Sam Watts (Radial-G): http://www.virtualrealityreviewer.com/20-q-sam-watts-radial-g/
Game Watcher — Radial-G Kickstarter Profile: http://www.gamewatcher.com/editorials/kickstarter-profile-tammekas-radial-g/11798
Road to VR — VR and Next Generation Marketing: http://www.roadtovr.com/oakley-rc-components-among-latest-brands-using-oculus-rift-marketing/
Bored Gamers — Episode 15(12/12/14)
https://youtu.be/QF7H4y7UcLo?t=26m48s
VRFocus — Steam Early Access Launch: https://www.vrfocus.com/2014/12/radial-g-dev-talks-early-access-preparing-consumer-oculus-project-morpheus/
VRFocus — Develop Brighton Conf 2014: https://www.vrfocus.com/2014/07/tammeka-talk-kickstarter-demo-builds-playstation-4/
VRFocus — Radial-G Kickstarter: https://www.vrfocus.com/2014/07/tammeka-talk-radial-g-kickstarter-multi-format-releases/
Podcasts
Voices of VR #51 — Radial-G, Simulator Sickness & VR gameplay: http://voicesofvr.com/51-sam-watts-on-arcade-vr-racing-game-radial-g-minimizing-simulator-sickness-approach-to-level-design-vr-gameplay-kickstarter-strategy-future-plans/
Dutch Game Cowboys — Met Sam Watts (Radial-G): http://www.dutchcowboys.nl/home/2032
Enter VR — Breaking the VR Game Design Rules & Getting Away With It: http://www.stitcher.com/podcast/cris-miranda/entervr/e/radial-g-is-breaking-all-the-vr-game-design-rules-and-getting-34805840
Indie Haven #53 — Radial-G:
http://indiehaven.com/episode-53-sam-watts-radial-g-the-indie-haven-podcast/
Quotes
Red Bull Gaming — F-Zero 10 Yrs on Retrospective:
http://www.redbull.com/en/games/stories/1331687077973/f-zero-10-years-on-retrospective
20ms — Collisions Cause Motion Sickness: https://www.twentymilliseconds.com/post/collisions-sick/
Polygon — Radial-G is Fast, Beautiful & Shows Mastery of VR Design: http://www.polygon.com/windows/2014/7/16/5904719/radial-g-is-fast-beautiful-and-shows-mastery-of-virtual-reality-design
Blog Posts
Photon — Dev Story: 32-Players in One Race: http://blog.photonengine.com/2014/12/radial-g-devstory/
Gamasutra — Finding Unity with the Rift: http://www.gamasutra.com/blogs/SamWatts/20141218/232687/Finding_Unity_With_The_Rift_A_Rollercoaster_Release_Ride.php
VRFocus — Radial-G Kickstarter Post-Mortem pt.2: https://www.vrfocus.com/2014/08/radial-g-racing-revolved-kickstarter-post-mortem-part-2/
VRFocus — Radial-G Kickstarter Post-Mortem pt.1: http://www.vrfocus.com/2014/08/radial-g-racing-revolved-kickstarter-post-mortem/
Gamasutra — Components of the Rift: Designing for Oculus: http://www.gamasutra.com/blogs/SamWatts/20140409/215112/Components_of_the_Rift_Designing_for_Oculus.php
Makemedia — The Power of Oculus Touch: http://makemedia.com/blog/power-of-oculus-touch/
Makemedia — Dreaming of Crescent Bay: http://makemedia.com/blog/dreaming-of-crescent-bay/
Makemedia — Hands On With the HTC Vive: http://makemedia.com/blog/hands-on-with-htc-vive-hmd/
Makemedia — A Week in the Year of VR:
http://makemedia.com/blog/a-week-in-the-year-of-vr/
Developer Diaries
VRFocus — Tammeka Radial-G: Racing Revolved Dev Diary #3: https://www.vrfocus.com/2014/07/racing-kickstart-vr-tammeka-dev-diary-3/
VRFocus — Tammeka Radial-G: Racing Revolved Dev Diary #2: https://www.vrfocus.com/2014/07/racing-kickstart-vr-tammeka-dev-diary-2/
VRFocus — Tammeka Radial-G: Racing Revolved Dev Diary #1: https://www.vrfocus.com/2014/07/racing-kickstart-vr-tammeka-dev-diary-1/
Meetups & Events _organised
VR Brighton / South-West VR / SWVR Conference / VR in a Bar
and many more…
Misc/Other _stuff
XRHackathon UK 2024— Social/Casual Games judging panel member
VRDays 2022 — Impact Programme judging panel member
Nreal AR Dev Jam 2022 — Judging panel member
Make Real.co.uk — All website & newsletter content
Ithra Creative Solutions — Judging Panel & Project Mentor
Ukie Mixed Reality Steering Group
BMJ — Three Principles for the Progress of Immersive Technologies in Healthcare Training & Education (collaborator & contributor):
https://stel.bmj.com/content/early/2021/05/24/bmjstel-2021-000881
AIXR / VRAwards 2021, 2022 — Judging panel member
The Learning Excellence Awards 2021 — Judging panel member
Tech London Advocates — Remote Working Group Board Member:
https://www.techlondonadvocates.org.uk/working-groups/remote-working-initiative/
AIXR — XR Enterprise Advisory Group (Chair):
https://aixr.org/about/advisory-panels/xr-enterprise-advisory-panel/
AR/VR Pioneers — Top 50 AR/VR Influencers (Admix):
https://vrarpioneers.com/2020/01/04/50-ar-vr-influencers/
Virtual Perceptions — Immersive Perspective Awards: Pioneer of Immersive Reality 2019 (Sam Watts): https://virtualperceptions.com/2018/12/05/sam-watts-pioneer-of-immersive-reality/
BrioVR — Top 50 AR/VR Influencers (Sam Watts 21/50): https://briovr.com/blog/top-ar-vr-influencers/
Gamasutra — Thomas Bidaux: Gamescom 2018 Media Coverage: http://www.gamasutra.com/blogs/ThomasBidaux/20180907/326060/gamescom_2018_media_coverage_analysis.php
Rise.Global — Top 100 Blockchain Influencers (Sam Watts 78/100): https://www.rise.global/top100-blockchain-infuencers
Onalytica — VR Q1 2018: Top 25 Influencers (Sam Watts 13/25): www.onalytica.com/blog/posts/top-influential-developers-in-ai-cloud-iot-cybersecurity-and-vr-ar-mr
The Virtual Report.biz — Essential Seminars at XRConnects London: http://www.thevirtualreport.biz/feature/64951/dont-miss-this-essential-seminars-at-xr-connects-london/
IZEA — 25 Top VR Influencers:
https://izea.com/2017/12/13/top-vr-influencers/
Breaking Walls — Top VR Influencers (November 2017): http://breakingwalls.co/blog/2017/11/10/top-vr-influencers-november-2017
Pusher Blog — How You Can Become an AR/VR Developer:
https://blog.pusher.com/how-you-can-become-an-ar-vr-developer/
Onalytica — VR 2017: Top 100 Influencers (Sam Watts — 12/100):
http://www.onalytica.com/blog/posts/virtual-reality-2017-top-100-influencers-brands-publications/
Onebite Blog — BrightonSEO Thoughts from our Digital Director: https://www.onebite.co.uk/blog/brightonseo-thoughts-digital-director/
Equimedia Blog — 5 Things We Learned from BrightonSEO: https://www.equimedia.co.uk/blog/brightonseo-2017/
Develop Conf — Testimonial:
http://www.developconference.com/welcome
Quora — Who Are the Best People to Follow on Twitter?:
https://www.quora.com/Who-are-the-best-VR-people-to-follow-on-Twitter
VU Dream — 15 Must-Follow VR Influencers:
http://www.vudream.com/must-follow-twitter-influencers-for-virtual-reality/
Medium — Mark Metry; Top 10 VR Influencers to Follow: https://medium.com/@markymetry/top-10-vr-influencers-on-twitter-d0ee8f93502e
Virtual Umbrella — 40 People to Follow in VR: http://www.virtualumbrella.marketing/40-people-to-follow/
Develop VR Conf — Advisory Board:
http://www.developvr.co.uk/advisory-board/
Develop VR Conf — Develop VR Advisory Board Press Release: http://www.developconference.com/press-releases/tandem-events-announces-advisory-board-for-developvr
Brightwave Blog — Learning in a Virtual World: http://www.brightwavegroup.com/our-thinking/lrn2024-learning-in-a-virtual-world/index.html